What You Need to Know (Start Here)

Team A is 142/6 after 18 overs, chasing 180. Good position or bad? You can't tell unless you understand what those numbers mean — and most people watching their first match don't. 142/6 means 142 runs scored for the loss of 6 wickets. With only 4 wickets left and 2 overs to find 38 runs, that's a team under real pressure.

This guide explains every part of cricket scoring in plain language — runs, extras, overs, and how batters get out — so you can read any scorecard with confidence.

FormatOvers per sideTypical duration
T2020~3 hours
ODI (One Day)50~7-8 hours
TestUnlimited (up to 90/day)Up to 5 days

How Runs Are Scored

Batters score runs two ways: running between the wickets (each completed length the batters swap ends counts as 1 run) or hitting a boundary (the ball reaches the rope).

🏃 Running Between Wickets

Batters swap ends after the ball is played. Each completed swap — both batters crossing and grounding their bat behind the crease — is 1 run. They can run as many as they can complete safely before the fielding side returns the ball.

🎯 Boundaries

  • 4 runs — the ball touches the ground before crossing the boundary rope
  • 6 runs — the ball clears the rope without bouncing
Reading the scoreline A team's total is always written as runs/wickets. "Team A: 185/6 in 20 overs" means 185 runs scored, 6 wickets lost, all inside 20 overs.

Extras Explained: Wides, No-Balls, Byes & Leg-Byes

Not every run belongs to a batter. Extras are runs added to the team's total that go to nobody's personal score — a detail that trips up almost every beginner reading a scorecard.

ExtraWhat happensRuns
WideBall bowled out of the batter's reach+1, ball re-bowled
No-ballIllegal delivery (overstepping, etc.)+1, ball re-bowled
ByeRuns taken when the ball passes without touching bat or bodyCredited as extras
Leg-byeRuns taken when the ball deflects off the batter's body, not the batCredited as extras
⚠️ Common Confusion Byes and leg-byes are never added to a batter's individual score, even though the batters physically ran for them. They only count toward the team total.

Overs, Balls & Powerplay Rules

An over is 6 legal balls bowled from one end. Wides and no-balls don't count toward the 6 — the ball is simply re-bowled, which is why an over can take more than 6 deliveries to complete.

In limited-overs cricket, a powerplay is a set block of overs early in the innings where fewer fielders are allowed outside the 30-yard circle — designed to reward attacking batting.

FormatPowerplay window
T20Overs 1–6: max 2 fielders outside the circle
ODIOvers 1–10 mandatory (max 2 outside); overs 11–40 flexible (max 4 outside)
TestNo powerplay — fielding is unrestricted throughout

The 9 Ways to Get Out

The Laws of Cricket recognize nine methods of dismissal. Most matches only ever see the first three or four — the rest are rare, but they're real rules an umpire can apply.

DismissalHow it happens
BowledThe ball hits the stumps directly from the bowler and dislodges a bail
CaughtA fielder catches the ball on the full after it comes off the bat or glove
LBW (Leg Before Wicket)The ball would have hit the stumps but is intercepted by the batter's body first
Run OutA fielder breaks the stumps with the ball while a batter is out of their ground running
StumpedThe wicketkeeper breaks the stumps while the batter is out of their crease, without a run attempted
Hit WicketThe batter dislodges their own stumps with bat or body while playing a shot
Hit the Ball TwiceThe batter deliberately hits the ball a second time, other than to guard the stumps
Obstructing the FieldA batter deliberately interferes with a fielder attempting a play
Timed OutAn incoming batter fails to be ready to face a ball within the permitted time limit
Not a dismissal A batter can also retire — usually due to injury — without being dismissed by the fielding side. If they later refuse to resume without a valid reason, it can be recorded as "retired out."

The Duckworth-Lewis-Stern (DLS) Method, Explained Simply

When rain or bad light stops a limited-overs match before it finishes, umpires can't just cut the target in proportion to overs lost — that would unfairly punish (or help) whichever team is batting. The DLS method solves this by calculating each side's "resources": a combination of overs remaining and wickets still in hand, then setting a revised target that reflects those resources fairly.

Simplified illustrative example Team A scores 220 off 50 overs. Rain cuts Team B's innings to 30 overs. A straight pro-rata cut would set the target at 132 — but that ignores the fact Team B also has fewer overs in which to lose wickets. Because of this, the real DLS target usually lands well above a simple pro-rata number. The exact figure always comes from the official DLS resource tables or software, not simple arithmetic.

Full Scoring Walkthrough: A Sample Over

Here's how a single over updates the scorebook, ball by ball. Team A start the over at 142/3.

  1. Ball 1: Dot ball, no run. Score: 142/3
  2. Ball 2: Batter runs 2. Score: 144/3
  3. Ball 3: Wide down leg side — +1 extra, ball re-bowled (doesn't count toward the 6). Score: 145/3
  4. Ball 3 (re-bowled): Boundary — 4 runs. Score: 149/3
  5. Ball 4: Batter is bowled — wicket falls. Score: 149/4
  6. Ball 5: New batter in, single taken, strike rotates. Score: 150/4
  7. Ball 6: Six runs — ball clears the rope without bouncing. Score: 156/4
End of over Team A finish the over at 156/4 — 14 runs off the over (including 1 wide), 1 wicket down. The bowling side changes ends for the next over.

Common Scoring Mistakes and How to Avoid Them

❌ Crediting Byes to the Batter

Mistake: Adding a bye or leg-bye to the batter's personal score.
Correct: Byes and leg-byes always go to the team's extras total, never to an individual.

❌ Confusing Overs and Balls

Mistake: Treating "20 overs" as "20 balls."
Correct: 1 over = 6 legal balls, so a 20-over innings has up to 120 legal deliveries.

❌ Forgetting the Free Hit

Mistake: Not applying the free-hit rule after a no-ball in T20/ODI cricket.
Correct: The next ball after any no-ball is a free hit — the batter can't be dismissed except by run out.

❌ "All Out" Is the Only Way an Innings Ends

Mistake: Assuming an innings only ends when all 10 wickets fall.
Correct: An innings can also end by reaching the over limit, or by the batting team declaring (Test/first-class cricket).

Frequently Asked Questions

How is cricket scored?
Runs are added for every completed run, boundary (4), or six; wickets are tracked separately. A team's total is written as runs/wickets, e.g. 185/6.
How many overs are in a T20, ODI, and Test match?
T20 = 20 overs per side, ODI = 50 overs per side, Test = no over limit, played across up to 5 days.
What are extras in cricket?
Runs added to a team's total that aren't credited to an individual batter: wides, no-balls, byes, and leg-byes.
What is the difference between a bye and a leg-bye?
A bye is runs taken without the ball touching bat or body. A leg-bye is runs taken when the ball deflects off the batter's body, not the bat.
How many ways can a batter get out in cricket?
9 recognized dismissals: bowled, caught, LBW, run out, stumped, hit wicket, hit the ball twice, obstructing the field, and timed out.
What does 185/6 mean in cricket?
185 runs scored, 6 wickets lost. The innings ends at 10 wickets down, the over limit, or a declaration.
What is the Duckworth-Lewis-Stern (DLS) method?
The formula used to set a fair revised target when rain or bad light shortens a limited-overs match, based on overs and wickets remaining.
What is a maiden over?
An over in which the bowler concedes zero runs — no runs off the bat, no extras.

The Rules in 60 Seconds

Cricket scoring isn't complicated once you know three anchors:

  1. Runs & wickets — every ball adds to the score (runs/wickets) until the innings ends
  2. Extras aren't personal — wides, no-balls, byes, and leg-byes go to the team, not the batter
  3. Overs are 6 balls — the format (T20/ODI/Test) just changes how many overs each side gets

Know those three rules and you can follow — and score — any match. Everything else (powerplay, DLS, dismissal types) builds on this foundation.